Fenris Punk | The MacGuffins: Appendices

1 NPCs

1.1 Daifin Group

1.1.1 Big Mac

A hired gun on the Daifin Group's payroll.

Stat Rating
Size Medium
Being Dwarf/Troll
Align Chaotic Neutral
AC 15
HP 40
Speed 6
STR 14
DEX 15
CON 16
INT 18
WIS 9
CHA 12
DEX Save +4
CON Save +5
Armour Combat Bus. Suit
Weapon Warhammer +3

1.1.2 Big Karl

A dangerous ork shaman employed by Daifin. Little known about her other than she has few enemies because they all end up dead.

Stat Rating
Size Medium
Being Ork
Align Chaotic Neutral
AC 15
HP 40
Speed 6;30
STR 14
DEX 15
CON 12
INT 18
WIS 12
CHA 16
CON Save +4
CHA Save +5
Armour Combat Bus. Suit
Melee Stun Baton
Missile Daifin Type 19
Cantrips 4
Spells 4,2
Dead Switch Grenade, Frag M67
Lair 1 1d4, 4 for 1 combat drone

1.1.3 Mad Scientist

An advanced version of Big Karl. Can one time use a modified verison of magic missle that uses necrotic damage. Dead switch is an acid shower. Regeneration as a small mutant to escape the area.

Stat Rating
Size Medium
Being Winged Ork
Align Evil
AC 15
HP 45
Speed 6;30
STR 14
DEX 15
CON 12
INT 18
WIS 12
CHA 16
CON Save +4
CHA Save +5
Armour Custom lab coat
Melee Unarmed
Missile Necrotic acid dart
Cantrips 4
Spells 4,2
Dead Switch
Lair 1 1d4, 4 for 1 cyberangel, max 1

1.2 Nightshade Logistics

A carefully disguised subsidiary of an unnamed megacorp.

1.2.1 Big Cheese

CEO of Nightshade Logistics. Also the owner of the Void Room, a popular spot for hackers.

1.2.2 XJammer

Accountant for the Void Room. Also goes by several other handles and aliases. Spends much of his spare time laundering cryptocurrencies.

1.2.3 Boots

A hired gun who Big Cheese typically sends to tail jobs, in case they need extra support, a sudden lucky shot, quick removal, or even early retirement.

1.2.4 Puck

Elf, Male, Senior

A grumpy but competent rigger, who speaks very little.

1.3 Seattle Police

1.3.1 Retired Chief Ocsir B Tony

1.3.2 Agent Smithereens

A completely androgenously armoured and masked Police Officer. Uses a voice scrambler. Typically operates drones.

Stat Rating
Size Medium
Being Unknown
Align Lawful Good
AC 14
HP 100
Speed 6
STR 11
DEX 11
CON 13
INT 18
WIS 21
CHA 17
INT Save +7
WIS Save +8
Insight +8
Perception +8
Armour Special Issue
Weapon XSS-12 Phase

1.3.3 Torch Operator SPD5689

Stat Rating
Size Medium
Being Unknown
Align Chaotic Neutral
AC 20
HP 30
Speed 5
STR 14
DEX 15
CON 16
INT 18
WIS 9
CHA 12
DEX Save +4
CON Save +5
Armour Special Issue
Weapon Flamethrower

1.4 Secure Ascii Face Emergencies (SAFE)

A group of hired security. >=)

1.5 Thugless Inc

Another group of hired security.

1.6 Space Hams

Labeled as either a terrorist or freedom fighter group, depending on who does the talking. They mainly act as a group taking from the rich and giving to the poor. They seldom carry lethal weapons.

1.6.1 Drag Tuck

Elf, Male, 40s

Famous for the magical ability to change size at will.

1.6.2 John Little

Dwarf, Male, Youth

Wanted with a price on his head (100k) for terrorism.

1.6.3 Red Wilma

Elf, Female, Youth

An independent contractor mechnaized window washer by day and member of the Space Hams by night.

  1. Mech stats

    Stat Rating
    Size Large
    Being Elf
    Align Chaotic Good
    AC 22
    HP 40
    Speed 8;40
    STR
    DEX
    CON
    INT
    WIS
    CHA
    CON Save
    CHA Save
    Armour Built-in, mech
    Melee Industrial saw arm
    Missile Water cutter, electrified
    Dead Switch

2 MacGuffins

All the MacGuffins came from the Mad Scientist's lab, or rather Doctor Vance's lab in Askkon Inc in the lower levels of the Marine Arcology in Whittier, Alaska.

2.0.1 Big Mac's

A critical penalty reduction kit that works automatically for folks who have cyberware. Has two charges. Using Chief Tony's device once can restore both charges.

Housed in a Goya Elite Briefcase.

2.0.2 Chief Tony's

A nanotech power source generator that runs on ambient heat. It binds to the users. It will recharge any used technology energy or heal any serious injury, three times per long rest. Users roll a CON DC. Sometimes, however, it works in auto mode, but this will not count towards the uses per day. It also has a secondary mode that only magic and technomancers can wield, once per long rest. Critical failures result in frost damage 1d4. Three failures in a row and the item deactivates. Deactivated devices can only reactivate from another device or by one of the creators. Will also deactivate after running out of power after 30 days.

Housed in a Goya Elite Briefcase.

2.0.3 Little Prince's

Intended to transport a vessel or vehicle such as a tank to the alternate reality Midgard which closely resembles the world from Norse mythology. Uses a spellcasting AI to automagically calculate the vessel.

Housed in a Goya Elite Briefcase.

  1. TODO Secondary Mode

2.0.4 Doctor Vance's, 1

Housed in a Goya Elite Briefcase.

2.0.5 Doctor Vance's, 2

Found in the doctor's APOD, in a pocket in cold weather gear.